Knight
A tanky melee fighter with strong defense and shields equipment.
Base Stats
- Attack Damage
- 2
- Attack Speed
- 90%
- Cast Speed
- 100%
- Crit Chance
- 2.5%
- Crit Damage
- 1.4×
- Max HP
- 130
- Armor
- 45
- Cooldown Reduction
- 0%
- Move Speed
- 950
Derived Metrics
Estimated DPS
1.82
Formula: ATK × (AtkSpd / 100) × (1 + CritChance × (CritDmg − 1))
= 2 × (90/100) × (1 + 2.5% × (1.40× − 1))
Effective HP (Physical)
236.4
Formula: MaxHP / (1 − Armor / 100)
= 130 / (1 − 45/100) — assumes armor is flat % physical damage reduction
Active Skills (6)
Thrust your sword deeply forward, dealing 25~43% physical damage to enemies in range.
Raise your shield and charge forward. Deal 30~57% physical damage to enemies you collide with.
Strike enemies multiple times, dealing 15~33% physical damage per hit. The lower the hero's HP, the more strikes.
Deploy a protective aura that blocks 500~1,850 damage for allies within the area.
Imbue your sword with holy power. While buffed, attack damage increases by 50% and attacks restore 20~200 HP.
Once per stage, when near-death, focus your mind to rise again with 3~12% HP.
Skill Tree
Grouped by tier — each tier unlocks when the required points are allocated in prior tiers.
Active Skills in this tier
Passive Nodes in this tier
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Passive Nodes in this tier