Citadel of Ruin
Has BossAct 3·Normal·NORMAL·Stage 8
Overview
- Stage Level
- 30
- Enemies
- 180
- Gold / Clear
- 16,044
- EXP / Clear
- 279,857
* 18 waves × 10/wave = 180 kills. Gold & EXP per clear are the spawn-weighted, stage-level-scaled rewards across all kills plus the boss.
Monsters
4 uniqueDemon Shocktrooper⚔️Physical
HP: 2,319·ATK: 20·Gold: 98·EXP: 1,638·Spawn rate: 39%
Finger of Death⚔️Physical
HP: 1,675·ATK: 25·Gold: 98·EXP: 1,638·Spawn rate: 27%
Ghost⚔️Physical
HP: 1,675·ATK: 10·Gold: 49·EXP: 819·Spawn rate: 20%
Burning Hell Priest🔥Fire
HP: 2,448·ATK: 30·Gold: 98·EXP: 1,638·Spawn rate: 14%
Boss
Boss Multipliers
- Damage
- ×3.0
- HP
- ×6.0
- Gold
- ×3.0
- EXP
- ×15.0
Multipliers are relative to the base monster stats.
Drops
| Source | Item | Grade | Drop Rate |
|---|---|---|---|
| Monster | Common | 2.0% | |
| Boss | Rare | 20.0% |
Drop rates are per-encounter. First Clear drops are awarded once. Stage boxes can contain gear — see Stage Boxes for chest contents.