Citadel of Ruin
Has BossAct 3·Hell·NORMAL·Stage 8
Overview
- Stage Level
- 76
- Enemies
- 486
- Gold / Clear
- 339,759
- EXP / Clear
- 6,673,679
* 27 waves × 18/wave = 486 kills. Gold & EXP per clear are the spawn-weighted, stage-level-scaled rewards across all kills plus the boss.
Monsters
6 uniqueDemon Shocktrooper⚔️Physical
HP: 21,156·ATK: 389·Gold: 740·EXP: 14,472·Spawn rate: 23%
Finger of Death⚔️Physical
HP: 15,280·ATK: 487·Gold: 740·EXP: 14,472·Spawn rate: 16%
Ghost⚔️Physical
HP: 15,280·ATK: 195·Gold: 370·EXP: 7,236·Spawn rate: 12%
Burning Hell Priest🔥Fire
HP: 22,332·ATK: 584·Gold: 740·EXP: 14,472·Spawn rate: 16%
Frozen Hell Priest❄️Cold
HP: 22,332·ATK: 584·Gold: 740·EXP: 14,472·Spawn rate: 16%
Electric Hell Priest⚡Lightning
HP: 22,332·ATK: 584·Gold: 740·EXP: 14,472·Spawn rate: 16%
Boss
Boss Multipliers
- Damage
- ×3.0
- HP
- ×6.0
- Gold
- ×3.0
- EXP
- ×6.0
Multipliers are relative to the base monster stats.
Drops
| Source | Item | Grade | Drop Rate |
|---|---|---|---|
| Monster | Common | 1.0% | |
| Boss | Rare | 10.0% |
Drop rates are per-encounter. First Clear drops are awarded once. Stage boxes can contain gear — see Stage Boxes for chest contents.