Citadel of Ruin
Has BossAct 3·Torment·NORMAL·Stage 8
Overview
- Stage Level
- 94
- Enemies
- 651
- Gold / Clear
- 722,939
- EXP / Clear
- 14,300,189
* 31 waves × 21/wave = 651 kills. Gold & EXP per clear are the spawn-weighted, stage-level-scaled rewards across all kills plus the boss.
Monsters
6 uniqueDemon Shocktrooper⚔️Physical
HP: 33,711·ATK: 3,938·Gold: 1,163·EXP: 22,950·Spawn rate: 19%
Finger of Death⚔️Physical
HP: 24,347·ATK: 4,923·Gold: 1,163·EXP: 22,950·Spawn rate: 13%
Ghost⚔️Physical
HP: 24,347·ATK: 1,969·Gold: 582·EXP: 11,475·Spawn rate: 9.6%
Burning Hell Priest🔥Fire
HP: 35,584·ATK: 5,907·Gold: 1,163·EXP: 22,950·Spawn rate: 19%
Frozen Hell Priest❄️Cold
HP: 35,584·ATK: 5,907·Gold: 1,163·EXP: 22,950·Spawn rate: 19%
Chaos Hell Priest💀Chaos
HP: 28,093·ATK: 5,907·Gold: 1,163·EXP: 22,950·Spawn rate: 19%
Boss
Boss Multipliers
- Damage
- ×3.0
- HP
- ×6.0
- Gold
- ×3.0
- EXP
- ×6.0
Multipliers are relative to the base monster stats.
Drops
| Source | Item | Grade | Drop Rate |
|---|---|---|---|
| Monster | Common | 0.80% | |
| Boss | Rare | 8.0% |
Drop rates are per-encounter. First Clear drops are awarded once. Stage boxes can contain gear — see Stage Boxes for chest contents.